AI in Computer Games
How computer game characters 'decide' what to do; simple rule-based AI vs learning AI; NPCs, difficulty adjustment; AI as the opponent in chess or board games
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Teaching Table · Plan outline
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Check understanding
- Explain how a computer opponent in a game decides its moves
- Describe the difference between a game character that follows fixed rules and one that learns from the player
- Give an example of AI making a game more fun (adjusting difficulty, generating levels)
“When your child plays a video game against the computer, could they explain how the game's characters 'decide' what to do?”
Curriculum record
- Type
- Conceptual
- Subject
- Computing
- Domain
- Artificial Intelligence
- Age range
- Ages 7–9